Workshop: Advanced Mental Game Session (3-4 Hours)
Overview
This workshop is an advanced 3-4 hour theoretical session for 6-8 elite players, focusing on deep psychological work and vulnerability-based learning. It goes beyond basic mental skills to explore the inner game at a profound level.
Two Sections in This Guide
- For Participants - What players will experience and learn
- For Facilitators - How to conduct the workshop as a Mental Performance Coordinator
Difference from Beginner Session:
- Beginner (2-3h): Introduction to mental game concepts → See Mental Journey Guide
- Advanced (3-4h): Deep psychological work with vulnerability exercises (this page)
Quick Access
| Section | Purpose | Access |
|---|---|---|
| For Participants | What to expect and how to prepare | View Section |
| For Facilitators | Complete session guide and exercises | View Section |
| Session Materials | Exercises and worksheets | View Materials |
| Related Guides | Other training formats | Mental Journey • Training Camp |
For Participants
What to Expect
This is not a typical training session. You'll engage in deep discussions about the mental and emotional aspects of pétanque that rarely get talked about openly.
This Workshop Is:
- ✅ A safe space to explore inner thoughts and fears
- ✅ Vulnerability-based learning with teammates
- ✅ Connecting mental patterns to performance
- ✅ Building team psychological intelligence
This Workshop Is NOT:
- ❌ Technical coaching or tactics training
- ❌ Therapy or counseling
- ❌ Positive thinking or motivation speeches
- ❌ Judgment or criticism
Session Structure
Total Duration: 3-4 hours Group Size: 6-8 players Format: Circle discussion with structured exercises
What You'll Learn
Phase 1: Foundation (60 min)
- Ground rules for psychological safety
- The "Check-In Matrix" - acknowledging your current state
- The "Iceberg of Pétanque" - exploring hidden thoughts
Phase 2: Deep Work (90 min)
- Creating your "User Manual" for teammates
- Connecting mental patterns to performance
- "Fear in a Hat" - breaking isolation through shared vulnerability
Phase 3: Integration (45 min)
- Reframing your Inner Critic to Inner Coach
- Creating team protocols for competition
- Actionable takeaways for the piste
Phase 4: Closing (15 min)
- Reflection and commitment
- Follow-up support
Ground Rules
Before the session begins, all participants agree to:
The Container - Essential Ground Rules
- Confidentiality - What's said here, stays here
- The Vegas Rule - Lessons leave the room, stories stay
- No Fixing - Witness and understand, don't try to solve
- Right to Pass - Vulnerability cannot be coerced
- Respect the Process - Trust the discomfort
What to Bring
Required:
- Open mind and willingness to share
- Your own experiences and challenges
- Respect for others' vulnerability
Optional:
- Notebook for personal reflections
- Questions about specific mental challenges
Key Activities You'll Experience
The Check-In Matrix
Place yourself on a grid of energy and mood. Normalize that we all have different states.
The Iceberg of Pétanque
Explore what's happening below the surface - the thoughts and fears nobody sees.
The User Manual
Create an operating manual for yourself so teammates understand how to support you.
Fear in a Hat
Anonymously share deep fears and hear them validated by peers. Break the isolation.
Inner Critic Reframing
Transform harsh self-talk into supportive coaching language.
After the Workshop
You'll leave with:
- Deeper understanding of your mental patterns
- Team protocols for supporting each other
- Reframed Inner Coach phrases
- Connection to teammates through shared vulnerability
- Actionable tools for competition
Vulnerability Hangover
After deep sharing, you might feel exposed or regretful. This is normal. The facilitator will check in with you within 24 hours. Remember: what you shared helped everyone.
For Facilitators
Your Role as Mental Performance Coordinator
As the Mental Performance Coordinator (MPC), you facilitate deep discussions about the mental game, creating psychological safety that translates to performance on the piste.
Critical Concept
You are not a technical coach or therapist. Your role is to facilitate vulnerability-based learning that helps players understand the connection between their inner thoughts and their performance.
Your Responsibilities
Key Responsibilities
- Facilitate, don't lecture - You guide discussion, not teach technique
- Hold the space - Create and maintain psychological safety
- Bridge theory to practice - Connect website content to inner experience
- Monitor group dynamics - Notice who's engaged, who's resistant
- Maintain boundaries - Know when to refer to professional help
Pre-Workshop Preparation
Essential Competencies
| Competency | What It Means | How to Develop |
|---|---|---|
| Emotional Intelligence | Detect micro-expressions of discomfort | Practice active observation |
| Neutral Authority | Command respect without technical power | Establish credibility through presence |
| Sport Context | Understand pressure mechanics | Learn pétanque terminology and culture |
| Verbal Aikido | Align with resistance, don't fight it | Practice non-defensive communication |
Key Pétanque Terms to Know
- Carreau - Perfect shot that displaces opponent's boule
- Bibber - The "yips" - involuntary tremor during release
- Donnée - The "given" - accepting the terrain as it is
- Portée - Throwing without bounce
- Roulette - Rolling shot
- Cochonnet - The target ball (jack)
Physical Setup: The Magic Circle
Location Requirements
Critical Setup
Choose a neutral space AWAY from the piste. This signals a shift from physical to mental work.
Requirements:
- ✅ Soundproof or private
- ✅ Comfortable temperature
- ✅ No distractions (phones off)
- ✅ Natural light if possible
- ✅ Separate from training area
The Circle Configuration
Seating:
- Perfect circle of chairs
- NO TABLES - Tables create barriers and hide body language
- All chairs at same height (no power positions)
- Coordinator sits as part of circle (not at front)
Center Artifacts:
- Place boules and cochonnet in center
- Anchors the work to the sport
- Visual reminder of shared purpose
Session Structure (3-4 Hours)
Phase 1: Foundation (60 minutes)
1. Welcome & Ground Rules (15 min)
The Social Contract:
The Container - Essential Ground Rules
Before any sharing begins, the group MUST agree to:
- Confidentiality - What's said here, stays here
- The Vegas Rule - Lessons leave the room, stories stay
- No Fixing - Witness and understand, don't try to solve
- Right to Pass - Vulnerability cannot be coerced
- Respect the Process - Trust the discomfort
Your Script:
"Welcome. This space is different from the piste. Here, we explore what happens inside when you're standing over that shot. Everything shared here is confidential. The lessons you learn can leave, but the personal stories stay. You're not here to fix each other - just to understand. And you can always pass. Can everyone agree to this?"
2. Activity: The Check-In Matrix (20 min)
Goal: Normalize admitting to fatigue or stress
Materials: Whiteboard or flip chart, sticky notes
Procedure:
- Draw 2x2 matrix: High/Low Energy (vertical), Positive/Negative (horizontal)
- Each player writes their name on sticky note
- Place note in their current quadrant
- Discuss: "We have three people in 'Low Energy/Negative'. How does this affect our session today?"
Facilitation Tips:
- Don't judge any quadrant as "bad"
- Ask: "What does your body need right now?"
- Notice patterns: "Three of you are in the same space - what's that about?"
3. Activity: The Iceberg of Pétanque (25 min)
Goal: Visualize hidden inner thoughts
Materials: Large paper, markers
Procedure:
- Draw iceberg on paper
- Above water: Write "Technique, The Throw, The Result"
- Below water: Ask: "What's happening in your mind that nobody sees?"
Prompts:
- "What are you afraid of when you step up to shoot?"
- "What judgment are you worried about?"
- "What does your inner voice say when you miss?"
The Insight Question:
"What happens to your throwing arm when the 'underwater' stuff gets too heavy?"
This links mental load to physical tension (the bibber/yips).
Common "Below Water" Responses
- Fear of letting team down
- Worry about looking stupid
- Doubt about ability
- Comparison to others
- Pressure to prove worth
- Fear of judgment from coach/teammates
- Impostor syndrome
Phase 2: Deep Work (90 minutes)
4. Activity: The User Manual (30 min)
Goal: Operationalize empathy - help teammates understand each other
Materials: Worksheets (one per player)
The User Manual Template:
| Section | Prompt | Example |
|---|---|---|
| My Stress Signature | "When I am anxious, I..." | "...go completely quiet" |
| How to Handle Me | "When I miss a crucial shot, I need..." | "...silence, not encouragement" |
| My Inner Thought | "The lie I tell myself is..." | "...that I'm not good enough" |
| My Trigger | "I get defensive when..." | "...someone questions my shot choice" |
Procedure:
- Give players 10 minutes to complete in silence
- Go around circle - each person shares ONE section
- Others can ask clarifying questions (not advice!)
- Coordinator validates each share
Facilitation Script:
"This is your operating manual. When your teammate knows you go quiet when anxious, they won't take it personally. When they know you need silence after a miss, they won't try to 'fix' you. This is how we build team intelligence."
5. Connecting Website Content to Inner Thought (30 min)
Goal: Bridge technical content to psychological experience
Choose 2-3 sections from the Academy website and explore the inner game:
Example 1: Technique - The Grip and Release
The Trust Question:
"When you're at 12-12 in a tournament, does your hand feel like the technique description? Is it the muscles changing or the thought 'Don't drop it' that changes your grip?"
The Micro-Tremor:
"Who here feels the 'micro-tremor' of anxiety? What inner thought triggers that?"
Example 2: Tactics - Pointing vs. Shooting
Risk Profile:
"When the guide says 'Shoot to win,' is your reaction excitement or dread? What does that tell you about your relationship with risk?"
The Impostor:
"Do you ever point when you know you should shoot, just to avoid the embarrassment of missing? What's the cost of that safety?"
Example 3: Nutrition - Competition Day
The Comfort Food Trap:
"Do you eat what your body needs or what your anxiety wants? How do you know the difference?"
Facilitation Technique
Don't lecture about the content. Ask questions that connect the technical information to their lived experience. The insight comes from THEM, not you.
6. Activity: Fear in a Hat (30 min)
Goal: Break the isolation loop - show that peers share deep insecurities
Materials: Paper, pen, hat/bag
Procedure:
- Everyone writes a deep career/team fear anonymously
- Fold papers and mix in hat
- Each player draws a note (not their own)
- Read it aloud
- Validate it: "I can understand why someone would feel this way because..."
Example Fears:
- "I'm afraid I've peaked and will never improve"
- "I worry my teammates think I'm overrated"
- "I fear I'll choke in the big moment"
- "I'm scared of being replaced by younger players"
The Power: When players hear their secret fear read aloud and validated by peers, the shame dissolves. They realize: "I'm not alone. This is normal."
Coordinator's Role:
- Validate EVERY fear as legitimate
- Don't minimize: "That's not true!" invalidates the feeling
- Ask: "How many of you have felt something similar?"
Phase 3: Integration (45 minutes)
7. Activity: Reframing the Inner Critic (25 min)
Goal: Cognitive restructuring - change the internal dialogue
Materials: Worksheet
Procedure:
Step 1: Identify the Critic (10 min)
"Write down the EXACT phrase your inner critic says after a miss. Not the polite version - the brutal one."
Examples:
- "You always choke"
- "Everyone's watching you fail"
- "You're embarrassing yourself"
- "You don't belong here"
Step 2: Reframe as Inner Coach (10 min)
"Now rewrite that as your Inner Coach - firm but supportive."
Examples:
- Critic: "You always choke" → Coach: "Reset and breathe. Next shot."
- Critic: "Everyone's watching you fail" → Coach: "Focus on the target, not the crowd"
- Critic: "You're embarrassing yourself" → Coach: "One shot at a time. You've done this before."
Step 3: Partner Practice (5 min)
"Share your Coach phrase with a partner. They'll remind you of it when they see the Critic emerge."
8. Bridging to the Piste (20 min)
Goal: Create actionable protocols for competition
Discussion Questions:
- "What's ONE thing from today you'll use in your next competition?"
- "How will your teammates know you need support?"
- "What's your signal for 'I need a mental reset'?"
Create Team Protocols:
| Situation | Protocol | Example |
|---|---|---|
| After a miss | Check User Manual | "Marc needs silence, Lisa needs a fist bump" |
| Feeling pressure | Use Coach phrase | "Reset and breathe" |
| Team tension | Call timeout | "Let's take 2 minutes" |
| Inner critic loud | Physical reset | Touch boules, deep breath |
Phase 4: Closing (15 minutes)
9. The Check-Out (10 min)
Procedure: Go around circle, each person shares:
- One thing you're taking: "What insight or tool are you leaving with?"
- One thing you're leaving behind: "What are you letting go of?"
Coordinator's Role:
- Thank each person for their contribution
- Validate the work done
- Remind of confidentiality
10. Follow-Up Protocol (5 min)
Critical: Prevent Vulnerability Hangover
Deep work causes a "vulnerability hangover" - regret or shame about sharing.
Your 24-Hour Protocol:
- Text anyone who shared heavily within 24 hours
- Message: "Thank you for your courage yesterday. What you shared helped everyone."
- Check in: "How are you feeling about the session?"
Closing Script:
"What happened here today took courage. You showed up, you opened up, you trusted the process. That same courage is what you'll bring to the piste. Remember: the lessons leave this room, but the stories stay. Thank you."
Handling Resistance
The "Too Cool" Athlete
Scenario: A player rolls their eyes at a vulnerability exercise
Strategy: Verbal Aikido (Align and Pivot)
Script:
"I see that reaction, [Name]. Honestly, I get it. Talking about feelings feels soft. But the piste is uncomfortable. If we can't handle the discomfort of this room, we aren't training our tolerance for the discomfort of the game. Can you trust me for 20 minutes?"
The Silent Participant
Scenario: Someone hasn't spoken in 45 minutes
Strategy: Create low-stakes entry point
Script:
"[Name], I notice you're taking it all in. What's one thing that's resonating with you so far? Even just a word."
The Over-Sharer
Scenario: Someone dominates with long stories
Strategy: Gentle redirect
Script:
"Thank you for that, [Name]. I want to make sure everyone has space. Let's hear from someone who hasn't shared yet."
The Fixer
Scenario: Someone tries to solve others' problems
Strategy: Reinforce ground rules
Script:
"I appreciate you wanting to help, but remember our rule: witness and understand, don't fix. [Original speaker], what do you need right now?"
Materials Checklist
Workshop Materials
Physical Setup:
- [ ] Chairs (6-8, no tables)
- [ ] Boules and cochonnet for center
- [ ] Flip chart or whiteboard
- [ ] Markers
Activities:
- [ ] Sticky notes (Check-In Matrix)
- [ ] Large paper (Iceberg activity)
- [ ] User Manual worksheets
- [ ] Paper and pens (Fear in a Hat)
- [ ] Inner Critic/Coach worksheets
Logistics:
- [ ] Water for participants
- [ ] Tissues (emotional work!)
- [ ] Timer (keep on schedule)
- [ ] Participant contact list (for follow-up)
Coordinator Self-Care
You Need Support Too
Holding space for vulnerability is emotionally demanding.
After the workshop:
- Debrief with a peer or supervisor
- Journal about what came up for you
- Take a walk or physical break
- Don't carry their stories home
Measuring Impact
Immediate Feedback
At the end, ask:
- "On a scale of 1-10, how safe did you feel sharing today?"
- "What's one thing that would make the next session better?"
Long-Term Tracking
Follow up after 2-4 weeks:
- "Have you used any tools from the workshop?"
- "How has your relationship with your inner critic changed?"
- "What's different in your competition mindset?"
Next Steps
Building on This Foundation
This workshop is Phase 1. Consider:
- Follow-up sessions (online or in-person)
- On-piste integration (see Training Session guide)
- Team protocols (implement User Manuals in competition)
- Individual check-ins (for players who need more support)