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Training Drills

Here are proven drills used by elite players. Each drill has a specific purpose - choose based on what you need to develop.

The Big Idea

Each drill has a specific purpose. Don't just throw boules randomly - choose drills that target your weaknesses and support your goals. Track your progress to see improvement.

Pointing Drills

The Alley

Purpose: Isolate release angle and line consistency

Setup:

  • Place two markers 30-40cm apart, about 1 meter from the circle
  • Target is 7-9 meters away

Drill:

  • Throw through the "alley" (between the markers)
  • Any throw that hits a marker is "dead"
  • Focus on consistent release point

Progression:

  • Narrow the alley as you improve
  • Vary the target distance
  • Add a specific landing zone

Precision Zones

Purpose: Develop accuracy to specific areas

Setup:

  • Mark zones around a target (e.g., circles at 20cm, 40cm, 60cm)
  • Or use natural markers on the terrain

Scoring:

  • Inside 20cm: 3 points
  • Inside 40cm: 2 points
  • Inside 60cm: 1 point
  • Outside: 0 points

Drill:

  • Throw 10 boules, track your score
  • Goal: Consistent improvement over sessions

Distance Variation

Purpose: Develop depth control

Setup:

  • Place targets at 6m, 7m, 8m, 9m, 10m

Drill:

  • Throw to each distance in random order
  • Partner calls out the distance
  • Focus on adjusting weight, not technique

Variation:

  • Add "short" and "long" calls after you release
  • Must adjust mid-flight (develops feel)

Shooting Drills

The Shooting Ladder

Purpose: Build accuracy under progressive pressure

Setup:

  • Place a target boule at 6 meters
  • Mark distances at 7m, 8m, 9m, 10m

Drill:

  • Start at 6 meters
  • Hit = move back one meter
  • Miss = move forward one meter (or restart)
  • Goal: Reach 10 meters

Variations:

  • Strict version: Any miss returns to 6m
  • Timed version: How far can you get in 10 minutes?
  • Team version: Alternate with partner

The Barrier (Blox)

Purpose: Force high arc shooting

Setup:

  • Place a barrier (stick, string, or obstacle) between you and target
  • Barrier should be high enough to require a lob

Drill:

  • Must clear the barrier to hit the target
  • Any throw that hits the barrier is "dead"
  • Develops high release point

Why it matters:

  • Competition often requires shooting over obstacles
  • Builds versatility in your shooting

Obstacle Course

Purpose: Develop shooting from different angles

Setup:

  • Place target boule in center
  • Add obstacles (other boules, markers) around it

Drill:

  • Shoot from different positions around the circle
  • Must find the angle that works
  • Develops reading of shooting lines

Mental Training Drills

Routine Repetition

Purpose: Make your pre-shot routine automatic

Drill:

  • Practice your full routine without throwing
  • Go through every step deliberately
  • Do 10-20 repetitions
  • Then add the throw

Focus:

  • Consistent timing
  • Clear transition from thinking to executing
  • Same routine every time

Pressure Points

Purpose: Practice performing under pressure

Setup:

  • Create a "must make" scenario
  • Set consequences for missing

Examples:

  • "Make 3 in a row or start over"
  • "Miss and do 10 push-ups"
  • "Announce your target before throwing"

Key:

  • The pressure should feel real
  • Practice your mental response to pressure
  • Use your routine exactly as in competition

Recovery Practice

Purpose: Build the habit of quick mental reset

Drill:

  • Intentionally throw a bad boule
  • Immediately practice SOAS (Stop, Observe, Accept, Slip)
  • Throw the next boule with full commitment

Focus:

  • Don't dwell on the miss
  • Reset completely before next throw
  • Maintain positive body language

Game Simulation Drills

Millieu's Delight

Purpose: Break rhythm lock, build versatility

Drill:

  • Alternate between pointing and shooting every throw
  • No two consecutive throws of the same type
  • Develops ability to switch modes

Scenario Play

Purpose: Practice tactical decision-making

Setup:

  • Set up realistic game situations
  • Assign scores and boule counts

Examples:

  • "You're down 10-8, opponent has 2 points, you have 2 boules"
  • "Tied 6-6, you have last boule, they have 1 point"

Drill:

  • Decide what to do
  • Execute with full commitment
  • Review the decision afterward

Match Play with Rules

Purpose: Competition simulation

Variations:

  • Play to 13 (full game)
  • Play to 7 (shorter, more games)
  • "Pressure points" - certain ends worth double
  • "Sudden death" - first to lose an end loses the game

Tracking Your Drills

Keep a log for each drill:

DateDrillScore/ResultNotes

Track over time:

  • Are you improving?
  • Which drills help most?
  • Where do you struggle?

Building a Drill Session

Warm-up (10 min)

  • Easy throws to loosen up
  • No pressure, just feel

Technical Focus (20-30 min)

  • One or two drills targeting specific skills
  • Blocked practice for new skills
  • Random practice for established skills

Pressure/Game Simulation (20-30 min)

  • Add consequences
  • Create realistic scenarios
  • Practice mental skills

Cool-down (10 min)

  • Easy throws
  • Reflect on the session
  • Note what to work on next

Key Takeaway

Drills are tools. Choose the right tool for what you need to build.

Don't just throw boules. Train with purpose.